import java.awt.Graphics2D;

public interface GameObject {

	int getX();

	int getY();

	int getWidth();

	int getHeight();

	int getType();

	int getYSpeed();

	int getXSpeed();
	
	void specialFunction(int type);
	
	int projectileCollision(int type);
	
	void draw(Graphics2D g2d, Game observer);
}
